Frequentist Persuasion — Game Simulator

Frequentist Persuasion

Game Simulator Sood & Best · 2026
Prosecutor
Signal structure σ
↑ prosecutor's private information
↓ judge observes
Judge
Sample — iid draws from Gσ,μ₀
0 X  (guilty, guilty)
0 Y  (innocent, guilty)
0 Z  (innocent, innocent)
# θ  (true state) m  (reported)